6 ms·
It's boggled my mind why Microsoft hasn't tried to buy Xamarin sooner to do something like this. If they give the tools away for free and provide good documenta
by Taylorious 13y ago
It's boggled my mind why Microsoft hasn't tried to buy Xamarin sooner to do something like this. If they give the tools away for free and provide good documentation, samples, and support they could attract a lot of developers. Hell, they could even give some sort of financial incentive to attract developers too. It's annoying enough to have to develop for iOS and Android, if you could do both at the same time with less effort AND get Windows phone support... well that's just a huge win win all around.
- shaneofalltrad 13y agoAre you kidding me? There are so many better ways to code on multiple devices, and adding another abstract to an already complex ever-changing environment is a mistake. The only "financial incentive" is to deter programmers by the cost of VS and the lack of flexibility by changing languages into MS products. (i.e. TypeScript)
- adamnemecek 13y ago> There are so many better ways to code on multiple devices. Such as?
- philtar 13y agoYeah I'm looking for a solution right now and would like to know the better alternatives that give me native apps.
- pjmlp 13y agoQt/C++ for one.
- sergiotapia 13y agolol
- pjmlp 13y agoYou LOL, I deliver applications. To each its own.
- mands 13y agoInteresting. How does the Qt approach compare to Mono for mobile development? I presume Qt apps use Qt's built-in UI rendering, with QML for any UI-logic. Slightly different to MVVM in Mono where you recreate native UI's on each platform, but also hopefully means you only need to create the UI once?
- pjmlp 13y agoYes, you can either use QML or C++. http://qt.digia.com/qtmobile/?utm_campaign=qtprojectbanner http://qt.digia.com/qtmobile/?utm_campaign=qtprojectbanner