6 ms·
So a game that took you two days to make and sells for .99? Do you mind sharing what kind of revenue it makes?
by krsunny 13y ago
So a game that took you two days to make and sells for .99? Do you mind sharing what kind of revenue it makes?
- fiblye 13y agoI'd be lucky to even recuperate the $25 registration fee for Google Play. I put all my time into making games and zero time marketing them--if I flipped that around, maybe I could actually make a few dollars. :) Putting out an ad-sponsored version might help, but I've been too busy with other projects to bother.
- piyush_soni 13y agoYes, it's a bad idea to charge for a game which isn't too amazing to resist. You are much better off financially with ads.