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It would be very interesting to implement something like this atop FUSE[0]. For free you get the ability for the player to use any existing command line tool y
by bburky 13y ago
It would be very interesting to implement something like this atop FUSE[0].
For free you get the ability for the player to use any existing command line tool you want. You could easily make strange and artificial directory structures. And you can dynamically change and detect changes in the filesystem.
[0] http://fuse.sourceforge.net/ http://fuse.sourceforge.net/
- mtimjones 13y agoI should have thought of that. Much of the work to build this (which honestly was a few days spread over a month) was building the list management for subdirectories and files...
- gizmo686 13y agoAs someone who has briefly worked with FUSE for my own toy projects, that seems like it would run into a lot of unexpected difficulties. Programs seem to behave very oddly if their assumptions about a file-system are incorrect.
- bburky 13y agoBut aren't the unexpected difficulties half the fun? Yes. I expect many programs would have trouble, but you probably wouldn't have too much trouble making it work for typical non-interactive command line programs. But the possibility game mechanics like making files appear after moving a file (an item in the game) into the directory (room) are really interesting.