5 ms·
They couldn't do it. The compiler does static verifications that, say, a value of type Meter when divided by a value of type second results in a value of type M
by magic_haze 13y ago
They couldn't do it. The compiler does static verifications that, say, a value of type Meter when divided by a value of type second results in a value of type Meter/Second, where '/' is a custom concept built into the F# compiler. The .NET runtime knows nothing about these custom types.
- platz 13y agoAh, I see. Looking at how something similar was implemented in Haskell, they used phantom types and functional dependencies (in the type system) to achieve this - I'm not sure F# has those capabilities.
- moron4hire 13y agoF# has that capability, but .NET does not, so once the F# compiler has done its checking, it drops the info on the floor and you have nothing at runtime. Now, this might not necessarily be a bad thing for F# (I don't know, I'm not an F# user). The runtime type information in .NET is great, but it's all for reflection to be able to build things that a stronger type system like F# has, or a macro system, would be able to handle.
- MichaelGG 13y agoIs that a real issue? They could generate struct types, but why take the performance loss? It only affects people trying to reflect over the unit of measurement types. Additionally, phantom types in F# can make wrapping other types (like int -> AccountId) rather succinct.
- moron4hire 13y agoYeah, that's pretty much exactly the issue I ran into. The problem is that the standard .NET type semantics can only infer "up" the inheritance hierarchy. I had gotten really close. I had types like Base Length: Base Meters: Length Feet: Length Compound<Base, Base> Area<T>: Compound<T, T> where T: Length SquareMeters: Area<Meters> SquareFeet: Area<Feet> and had defined all of my math as generic extension methods of the Base class so that the types would compose: Compound<T, U> Multiply<T, U>(T a, U b) where T : Base where U : Base T Divide<T, U>(Compound<T, U>, U b) where T : Base where U : Base That went a long way towards getting fairly concrete types out of only a few lines of code. But I couldn't get it the rest of the way. C# explicitly forbids user-defined typecasts between types in an inheritance chain with each other, so while multiplying two Meters got me a Compound<Meters, Meters>, it was not then possible to take a Compound<Meter, Meter> and convert it to anything like Area<Meters> or SquareMeters automatically.
- platz 13y agoInteresting problem! I was wondering why even define things like SquareMeters, but as you say the issues is reducing the terms that have different forms but mean the same thing.
- moron4hire 13y agoHaving a SquareMeters type was meant to reduce complexity. Instead of always dealing with Area<Meters, Meters> all the time, it was meant to be a shortcut. Hrm, what about namespace aliasing? "using SquareMeters = Composite<Meters, Meters>"? Since the problem is not the composition of the type but the verbosity of the deeply composited types, then perhaps it's just about making a shortcut for the name.
- platz 13y agothings can be composed different ways. m/s^2 should equal (m/s)/s
- moron4hire 13y agoOkay, I've definitely convinced myself there is no good way to do this without having to write way too much code over and over again. The problem is basically equivalent to inserting items into a sorted list, but you only have one operation in which to do it. So, you are either limited to simple types, or your code for operations on types explodes trying to define all of the ways to compare types (in a generic sense) and different scenarios for combinations of types. This requires a Turing-complete type system.