7 ms·
So, question: what sits in memory below the bottom of the framebuffer? It seems like if a sound interrupt occurs while drawing the lowest-address tile, you migh
by anonymouscowar1 13y ago
So, question: what sits in memory below the bottom of the framebuffer? It seems like if a sound interrupt occurs while drawing the lowest-address tile, you might corrupt something below there.
Edit: Oh! Just got to footnote 2. Thanks, author!