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> Isn't this more or less a problem of the past? You are using Unity 3D, so NO, it's not a problem of the past. You have multiplatform because Unity developers
by hpcorona 13y ago
> Isn't this more or less a problem of the past?
You are using Unity 3D, so NO, it's not a problem of the past. You have multiplatform because Unity developers decided to go with OpenGL.