6 ms·
Back of the envelope calculation: (1920 * 1080 * 3 * 60) / 1024.0 / 1024.0 => 355.96 MB/s 300mbps wireless n: 300 / 8.0 => 37.5 MB/s Given that the whole po
by bloopletech 13y ago
Back of the envelope calculation:
(1920 * 1080 * 3 * 60) / 1024.0 / 1024.0
=> 355.96 MB/s
300mbps wireless n:
300 / 8.0
=> 37.5 MB/s
Given that the whole point of HDMI is image quality, how are they going to shove 355MB/s through a 37.5MB/s link without lowering the quality hugely?
It all seems rather pointless to have a large, high quality display and content, and force it through a small link.
- webjprgm 13y agoAlso remember that most of the time you have two hops on your wifi network: PC -> router -> TV. (Newer wifi cards can skip the router if the software on both sides supports it.)
- lambda 13y agoThis is compressing the video using either H.264 or WebM (it's a bit unclear; they include both x264 and WebM logos in their "open source software used"); it's similar to Apple's AirPlay mirroring or Google's Chromecast. Unlike those, however, it's not tied into a single company's ecosystem.
- Renaud 13y agoBlueRay in 1080p is encoded at most at 35Mbits/s. You only need a decoder on the other side and stream the video data to be decoded by the remote device. There are a few protocols out there that manage to send high-performance video across remote devices without requiring lots of bandwith: RemoteFx is an extension of Window's RDP for instance; Citrix has stuff like HDX-3D Pro, etc. You certainly do not need to send every pixel through.
- martin-adams 13y agoYet don't forget your satellite provider has achieved the same to put HD content over a satellite and through an HDMI link. Sky HD in the UK probably encodes each channel at around 12-18 MB/s. The key is in the compression and latency for real time applications.
- rsanders 13y agoFrom what 355.96 MB/s source are you receiving that video? For some very common use cases, it's either HDTV channels or Blu-Ray, both of which give you compressed bitstreams of less than 50 Mbps. 802.11n can handle that with ease. Granted that recompressing content in real-time doesn't do great things for the quality, but it's good enough. The point of HDMI is that it's a standard connector. Nobody's going to buy a VGA dongle these days. OnLive and Sony/Gaikai are streaming game A/V over the public Internet, and Amazon has a new platform to do it for arbitrary Windows apps. Again, a decent in-home wireless network is a far superior medium and should have no problem.