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Valve can squeeze all these stores out any time. Right now they're driving sales, distributing the game, and doing a large part of the work for zero profits on
by Guest98130 13y ago
Valve can squeeze all these stores out any time. Right now they're driving sales, distributing the game, and doing a large part of the work for zero profits on outside sales. This isn't going to work long term, and they're going to flip the tables. How? I have no idea, but here's an example.
Developers set the global price for their game. They can also set a unique price per store. All sales go through Steam, referral codes send a commission back to the store making the sale. For example, you're a developer with a game on Steam, $9.99, and you want to sell it on the Humble Store for a 24 hour sale, at $4.99. You set the Steam pricing coming from the Humble referral links at a 50% discount. Now, users browse the Humble Store, see the game at 50% off, click to buy, and get forwarded to Steam, or go through a Humble checkout that uses the Steam API. Valve takes the money, distributes a percent to the developer, and a commission to Humble. If Humble wants to send a part of their payment to charity, that's up to them.
Valve wants to encourage more user stores selling Steam games in the coming year. I imagine a new payment system will be announced in mid/late 2014 to accompany these changes.