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All of my contracts include a full copyright transfer to the client upon full payment. They paid for it after all, and not owning the copyright would put the cl
by ProblemFactory 13y ago
All of my contracts include a full copyright transfer to the client upon full payment. They paid for it after all, and not owning the copyright would put the client in a difficult position if they ever try to raise funding or sell the company.
However, it is common to use open-source libraries when building the project. Some of these libraries are third-party, and some of them may have been written by me.
For simple and quick re-usable components, I tend to rewrite them for each project. For more complex debugging & development helper tools, I write and open-source them in my own time, and include in the project based on the open-source license. If the client is paying for my time, they are not included in billable hours, and if they are paying for results delivered, finding a library to do the job is a great way to achieve these results.
- X4 13y agoHow much extra % of the original price do you ask for selling the full IP rights?
- ProblemFactory 13y agoNo extra, I only offer one rate that includes full source code and copyright transfer. Some clients have been surprised by developers asking a lot of money for copyright once they want to update the app, sell licenses or raise funding - for those, including copyright transfer is a selling point for hiring me. If client's don't ask for IP rights, I bring it up myself and explain why they will need it. I don't think having separate rates for full source code & copyright makes sense. Most of the code is not re-usable between projects, and I don't get any value from keeping it to myself. The only use of charging extra would be if I could then offer cheaper rates to people who don't want IP rights, and raise the rates for those who do: but I'm still doing just as much work for the first group.