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I think that is probably a sensible way of doing it - it did seem a bit extreme that Letterpress is pure OpenGL. How much do you rely on QuartzCore/Core Animati
by CodeWithCoffee 13y ago
I think that is probably a sensible way of doing it - it did seem a bit extreme that Letterpress is pure OpenGL. How much do you rely on QuartzCore/Core Animation rather than regular UIKit animation?
- jazzychad 13y agoI use QuartzCore layers extensively, and especially lots of Core Animation for the in-app animation stuff. For UI widgets like buttons I mostly made subclasses of UIKit components. So, lots of both.
- nicholassmith 13y agoI think in an interview Loren said he wrote it in OpenGL for his own fun. Haven't we all done that? It's extreme, but it's very good at providing a lot of rich control, but with iOS7 a lot of fancy tricks he did will be pretty simple so I'd imagine that it was a one off.
- CodeWithCoffee 13y agoI must admit I have done that, however I never really extended it very far. I think I was just trying to animate really complex bar charts really quickly.