6 ms·
I was dissappointed with the quality of the code and the final demo game. Also, it uses DirectX. Here's an alternative: Dive into the GamePlay engine (https:/
by nonsequitur 13y ago
I was dissappointed with the quality of the code and the
final demo game. Also, it uses DirectX.
Here's an alternative: Dive into the GamePlay engine (https://github.com/blackberry/GamePlay/ https://github.com/blackberry/GamePlay/)
and go through all the samples (https://github.com/blackberry/GamePlay/tree/master/samples https://github.com/blackberry/GamePlay/tree/master/samples), especially this collection of small feature demos (https://github.com/blackberry/GamePlay/tree/master/samples/browser https://github.com/blackberry/GamePlay/tree/master/samples/b...).
You'll get exposed to core concepts like Lighting, Terrain, Particles, 2D GUIs and Lua Scripting, all implemented from the ground up in C++ and OpenGL.