5 ms·
were different rulesets in play(who could attack who, what could be gained in the process(money or gear), pvp was really an afterthought for them. I can say th
by sendob 13y ago
were different rulesets in play(who could attack who, what could be gained in the process(money or gear), pvp was really an afterthought for them.
I can say though that in persistent worlds there is always a history, usually fresh "meat" too though.