6 ms·
Was the Xbox 360 really a huge success? It came second or third in sales for its generation of consoles. 75 million units in seven years is a small number compa
by johncarpinelli 13y ago
Was the Xbox 360 really a huge success? It came second or third in sales for its generation of consoles. 75 million units in seven years is a small number compared to mobile devices. Android sold 144 million devices in Q4 2012 alone.
I think the next generation of consoles are going to struggle against cheaper systems like OUYA and tablets.
http://en.wikipedia.org/wiki/Console_wars#Worldwide_sales_figures_6 http://en.wikipedia.org/wiki/Console_wars#Worldwide_sales_fi...
Wii – 99.38 million as of 31 December 2012
Playstation 3 – (IDC January 2013 estimate: "about 77 million")
Xbox 360 – 75.9 million as of 31 December 2012
http://en.wikipedia.org/wiki/Smartphone#Historical_sales_figures http://en.wikipedia.org/wiki/Smartphone#Historical_sales_fig...
- minitrollster 13y ago> Was the Xbox 360 really a huge success? It came second or third in sales for its generation of consoles. 75 million units in seven years is a small number compared to mobile devices. Android sold 144 million devices in Q4 2012 alone. Yes it was a huge success. Even though it didn't sell as many consoles as others, its tie ratio flat-out beats[1] both the Wii and the PS3, and that's quite an important metric that's almost never taken into account, but that contributes a great deal to the success of a platform. [1]. http://www.vgchartz.com/analysis/platform_totals/Tie-Ratio/Global/ http://www.vgchartz.com/analysis/platform_totals/Tie-Ratio/G...
- marshray 13y agoSo 'tie ratio' is basically number of games sold per hardware unit? Interesting. For example, North America seems to buy about 50% more games per unit than Japan, with the exception of the PS1 and (S)NES. I wonder if/how this affects the projects of different studios? E.g., should we expect games from Japan to tend to have broader appeal?
- nivla 13y agoWhy are you comparing consoles to mobile devices? Its apples to oranges. This is like comparing Netflix subscription to Xbox/PS3 consoles sold. People buy mobile devices and get the added benefit of playing games. I don't think there is a majority of people who prioritize games when looking to buy a phone (But I could be wrong).