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I'd have to agree with you that gesture interactions tend to feel more natural then typical button pressing (e.g. pinch-to-zoom), but can be a little awkward fo
by icki 14y ago
I'd have to agree with you that gesture interactions tend to feel more natural then typical button pressing (e.g. pinch-to-zoom), but can be a little awkward for first time users. A customer who stops by a mobile phone kiosk while walking through their local mall might not know how to handle a BB10 device without assistance from a sales associate. However, gestures often become second-nature, and users rarely find themselves asking "how do I do this again?"
Swipe-upwards to unlock/return to homescreen requires initial contact with the screen's bezel, which should mitigate the number of times this gesture is unnecessarily actuated.
- zmmmmm 14y ago> Swipe-upwards to unlock/return to homescreen requires initial contact with the screen's bezel Hopefully that works well. However when playing games it's pretty easy to hit the bezel when you're aiming for something on the edge of the screen. I always used to have this problem (and still do) on Android phones with their capacitive / on screen buttons.
- fi0660 14y agoIt works surprisingly well in Nokia N9. I think games are also allowed to disable the gestures while the game is in non-paused state.