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That's surprising. Wasn't Minecraft made in Java? You'd think the Android version would work best (after the PC one of course). Sounds to me like they just didn
by nextparadigms 14y ago
That's surprising. Wasn't Minecraft made in Java? You'd think the Android version would work best (after the PC one of course). Sounds to me like they just didn't care that much about the Android version.
- alayne 14y agoDesktop CPUs are something like 10 times faster than the typical ARM mobile CPU. Plus a desktop would run the higher optimized JVM instead of Dalvik. I'm sure it is challenging to get Minecraft to run at a playable level of performance on mobile hardware, let alone drive HD resolutions.
- daeken 14y ago> I'm sure it is challenging to get Minecraft to run at a playable level of performance on mobile hardware, let alone drive HD resolutions. While there's a lot of Minecraft that's certainly CPU-bound, rendering at higher resolutions has next to nothing to do with CPU speed. The bulk of your rendering work is done by the GPU, and the GPU in Ouya is more than capable of rendering Minecraft at HD resolutions.
- wlesieutre 14y agoAt the time, it was severely behind the PC version on features. It's still lagging, but it's been catching up. The biggest things are that that worlds are limited to a very small size and it's missing the two extra dimensions. I wouldn't be surprised if those features made it in for an Ouya release.