4 ms·
In general Web 3D is slower than native 3D APIs anyway, due to all the sandboxing and other restrictions. A OpenGL ES 3.0 application without any issues, might
by pjmlp 5d ago
In general Web 3D is slower than native 3D APIs anyway, due to all the sandboxing and other restrictions.
A OpenGL ES 3.0 application without any issues, might be super slow when ported to run on WebGL 2.0.