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This seems like an interesting alternative line of research. Design the a chess engine where the goal is to beat the best human in the minimum number of turns,
by bee_rider 6d ago
This seems like an interesting alternative line of research. Design the a chess engine where the goal is to beat the best human in the minimum number of turns, while still offering ~no chance of human victory.
- adgjlsfhk1 6d agoThe Leela odds bots are working on a similar problem: beat humans starting down material. It's roughly grand master level starting down a rook, and for fast time control even starting down a queen
- reddit_clone 6d agoUnfortunately Chess (unlike Go) doesn't have a good handicap system. When playing without a piece (or two) it is not chess anymore OR it doesn't really matter.. During how many games does Queen's rook come into play during early middle game? Go, on the other hand has a nice handicap system (which doesn't change the nature of the game too much). One can have a fighting chance against a much stronger player with enough handicap (Upto 9 stones). In Chess terms, an IM can have a _decent_ game against a GM. Probably lose. But the GM has to work for it.
- adgjlsfhk1 6d agothe rook is fairly useless early game (which is why rook and knight odds are surprisingly close), but the queen actually does a lot in the early midgame (just mostly not by moving). The queen is usually keeping a bunch of squares indirectly defended, the trick is that the queen starts in a pretty good position and is much more mobile, so its importance doesn't come from where it is, but where it could be in 2 movies