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> ridiculously polished detail Can you point me to one of these? The only Astra game I tried was the incredibly janky Mario Kart clone from OpenAI where you co
by tripleee 10d ago
> ridiculously polished detail
Can you point me to one of these? The only Astra game I tried was the incredibly janky Mario Kart clone from OpenAI where you could fly by spamming jump
- tarruda 10d agoX.com is full of unverified posts, but here's a few: - https://x.com/MengTo/status/2096213835460084184?s=20 https://x.com/MengTo/status/2096213835460084184?s=20 - https://x.com/birdabo/status/2096101381925114327?s=20 https://x.com/birdabo/status/2096101381925114327?s=20 Seems really impressive at first glance, but there's no guarantee that they are real
- deleted 10d ago[deleted]
- simonw 10d agoI was impressed by this 3D version of Zork. Video: https://bsky.app/profile/emollick.bsky.social/post/3muqcwa4j4s2i https://bsky.app/profile/emollick.bsky.social/post/3muqcwa4j... Demo: https://zork-underground-empire.netlify.app https://zork-underground-empire.netlify.app Code: https://github.com/emollick/zork-underground-empire https://github.com/emollick/zork-underground-empire Prompts in a screenshot here: https://bsky.app/profile/emollick.bsky.social/post/3muqdyefcf22i https://bsky.app/profile/emollick.bsky.social/post/3muqdyefc... - I extracted them as text here: https://gist.github.com/simonw/dab1843ef17edeaeffd18b0acbba2dfc https://gist.github.com/simonw/dab1843ef17edeaeffd18b0acbba2...
- tayo42 10d agoImpressed like that's cool ai is doing it? Or just impressed in general like its high quality?
- simonw 10d agoI think it's a genuinely good implementation of the concept. It looks good and plays reasonably well and captures what it needs to capture from the original. (Update: OK the sword fighting isn't good. As I got deeper into the game my positive first impressions wore off.)
- tarruda 10d agoI haven't tried any of these demos, but I'm not surprised they stop impressing once you go deep. What got be mostly impressed were the demos of Astra doing computer use. At my job I do some RPA and can appreciate how challenging it can be. Yet they make it look extremely easy to operate a tool like Blender at super human speeds.
- simonw 10d agoI've been using Blender via Astra (and Sol before they) without any UI automation at all - Blender supports writing and executing Python scripts, here's how I'm doing that: https://til.simonwillison.net/llms/blender-coding-agents-macos https://til.simonwillison.net/llms/blender-coding-agents-mac... I'd be surprised if any of the impressive Blender demos doing the rounds at the moment were built by having an agent control the mouse and keyboard against the Blender application.
- tarruda 10d agoInteresting, thanks for sharing! A scripting API makes the problem much more approachable, but what about those videos where Astra is drawing people from a photo? Here's one using canva: https://x.com/iam_zachi/status/2095992132620136677 https://x.com/iam_zachi/status/2095992132620136677 Is that also using scripting to batch updates? It does look as if the mouse is moving.
- simonw 10d agoYeah that one looks like controlled mouse updates. I wonder if they sped up the video?
- tripleee 10d agoThe scale of this is impressive. I think if you showed me a single puzzle / dungeon though it's something we've seen on par from previous models. First impressions of the code quality also feel like it needs some serious refactoring, but then again I'm not a game dev: https://github.com/emollick/zork-underground-empire/blob/codex/public-release/src/world.ts https://github.com/emollick/zork-underground-empire/blob/cod... https://github.com/emollick/zork-underground-empire/blob/codex/public-release/src/game.ts https://github.com/emollick/zork-underground-empire/blob/cod... Overall impression though yeah it's crazy AI can do this.
- kuberwastaken 10d agothat is actually REALLY cool, wow