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I think the article takes a completely wrong lense for viewing the Humanoid Robotic Games, and general progress that is being made right now (though admittedly,
by hobofan 14d ago
I think the article takes a completely wrong lense for viewing the Humanoid Robotic Games, and general progress that is being made right now (though admittedly, many robot companies make it challenging with their marketing as well). Most of the advances being demonstrated right now are about establishing a robotic _platform_. They don't necessarily individually have to be able to complete all tasks end to end, but pushing the boundary forward on one of them at a time as a step of progress.
The different challenges presented in the article are almost all orthogonal to each other. Some of them are hardware engineering challenges, some of them are software / AI challenges, and most of them ultimately economic challenges. They can all be solved in a mostly independent manner, meaning that they won't be decades away to be resolved, but more likely years.
I think robotics is in a space that very much falls into the "people overestimate the progress in one year but underestimate the progress over 5 years" category.
A lot of the problems to solve regarding effectiveness (not efficiency) of humanoid robots even as outlined in the article (manipulation = short term spatial planning; long term task planning) greatly benefit from the current advances in AI, and in my estimation are already solvable with better harnesses with the current generation of models.