7 ms·
> The openness of PC clones ... I'm kind of struck my this because it reminds me of the some contrast between the two platforms during the mid-90s. While no P
by fitsumbelay 16d ago
> The openness of PC clones ...
I'm kind of struck my this because it reminds me of the some contrast between the two platforms during the mid-90s.
While no PC manufacturer controlled their HW stack like Apple did, making Macs more expensive than PCs by almost double, Windows was the only viable OS option as Linux distros had trouble supporting print functionality. Windows was never not hot garbage.
What Mac users got for their money in 1996 was out-of-the-box media production capacity in the form of CD quality (if not DAT on some models) audio and video (though not full-size broadcast quality yet), TTS and -- I _believe_ -- voice rec and of course a superior UX that turned mere users into babbling near-cultish apostles. PCs had superiority in 3D modeling and animation as well as gaming likely helped along by industry adoption (even Steve Jobs' Pixar went PC) but I don't remember any independent PC-based 3D animation folks like I recall independent Mac based visual designers, sound designers/musicians and video producers.
Mac users got their money's worth especially if they were creatives IMHO
- pjmlp 16d agoI remember the predating two decades when the options were broader than two, and the large majority vertically integrated.