7 ms·
I wonder if immersion in fiction (interactive or otherwise) is lower nowadays, given the rise of dopamine-saturating short-form content like scrolling. I defini
by dmos62 20d ago
I wonder if immersion in fiction (interactive or otherwise) is lower nowadays, given the rise of dopamine-saturating short-form content like scrolling. I definitely enjoyed more long-form content (like the mentioned games) 10-20 years ago. I guess I do experience less genuine immersion. I wonder what the effect of that is on my wellbeing.
- wafflemaker 20d agoMight be also that kids generally still can dream, adults lose that ability if untrained. I believe that most of subjects that are touched on in "The Little Prince" are factual. The other day my wife got into a playground toy car for kids, 3 kids got into, and each was picking a destination while she was driving them. Wooden toy car and pretend motor sounds + an adult pretending to drive them were enough for them to get immersed.
- happymellon 20d agoI enjoyed more long-form content when I had the time. I can't imagine having 10 hours on a Saturday to just "waste" on playing through XWing, no matter how much In want to. Retirement is looking pretty attractive.
- jbstack 20d agoThere's a lot of middle ground between doom-scrolling type content and a 10 hour block of non-stop immersion. It doesn't have to be one or the other.
- happymellon 19d ago> I definitely enjoyed more long-form content (like the mentioned games) 10-20 years ago. On a chat about OpenTIE, and OpenXWA, I was talking to this. I used to be able to dive into several hours of a simulation game. My kids are able to play Minecraft, Stardew Valley, or other immersive games. I can't because of many reasons, and I was just saying that I'm looking forward to a time when I'll kick them out the house, tell my boss that I'm done, and strap on a VR headset and finally play through Star Wars Squadrons.
- deleted 20d ago[deleted]