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When I started out playing Quake 1 many moons ago, when I complained about how to reach keybindings as I was using the arrow keys, a veteran player on the serve
by silisili 21d ago
When I started out playing Quake 1 many moons ago, when I complained about how to reach keybindings as I was using the arrow keys, a veteran player on the server told me patiently to use ESDF like a normal person. So I did, and learned, and it stuck with me. It wasn't until years later I realized that was more a rarity and people usually use WASD. I kept ESDF because I was used to it, and because it's nice have those two extra left keys as additional bindings.
All that's to say, if they'd used ESDF this wouldn't be an issue. You've been vindicated, kind hero.
- d3Xt3r 21d agoThere was an interesting discussion around this a couple of years ago, I was quite surprised to see people still using ESDF: https://news.ycombinator.com/item?id=41148889 https://news.ycombinator.com/item?id=41148889
- Garlef 21d agoIt makes sense for multiplayer FPS since it gives you more room to have one key per weapon. My quake 3 bindings where roughly: Mouse wheel down - Rocket Launcher Mouse Wheel up - Plasma Gun Q - Shotgun W - Lightning Gun ... This lets you switch directly to the weapon you need without cycling through the weapons in between.
- embedding-shape 20d agoGiven the amount of controls that modern games have, I'd propose RDFG for movements instead, so we have all the new QWEAS on the left-hand side for even more keys available, together with TYHJ on the right side. Shortcuts galore :)
- rokbenko 18d ago[dead]
- rokbenko 18d ago[dead]
- rokbenko 18d ago[dead]