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For any Philly ppl here, I've been making this game for a few months: https://cityrider.jpsmaps.com/ https://cityrider.jpsmaps.com/ Similar concept, but more a
by jparishy 23d ago
For any Philly ppl here, I've been making this game for a few months: https://cityrider.jpsmaps.com/ https://cityrider.jpsmaps.com/
Similar concept, but more abstract in terms of art style. I'm pretty close to having the foundation I wanted before adding quests on top; telling a story is the ultimate goal.
Building on top of GIS data is super fun though. Especially since the barrier to entry is so low these days with LLMs. I encourage everyone to give it a shot if your local town/city publishes some data. No need to understand coordinate systems for example, which is nice.
For the game, there's a button to get in without an account so you can play around, but to get the fun mods you will need to play a bit and figure out the trash pick up/scrap at dump mechanic in the game.
(*might be a bit of lag; server needs more ram but on vacation rn!)
- leviathant 23d agoIt took a little while because I was struggling with the scale a little bit at first, but I found my house. I appreciate that you tore 95 and 676 out! Keep it up - consistent art direction usually beats hyper-realism, for me, and I appreciate the bizarro world you've concocted.
- jparishy 23d agoAwesome! If you click the top left 'Mode' switch and go to Property, you can buy it :) you just have to pick up and scrap enough trash to get the $5k for it. I do think 95 and 676 will be in the game more accurately eventually. But it will match the style of the rest of the game. It's a work in progress now but not good enough to ship yet. Love that you said bizarro, feels like i'm on the right track
- benry1 23d agoThis was so much fun! Some feedback - I wish the highways were more accurate, seems like a limitation of how elevation is handled on these maps. The navigation line was really hard to see since it was at camera level. It was hard to tell what direction i was going, the minimap and the large map seemed to disagree. But so fun to play, bookmarked and will be back
- jparishy 23d agoHey, thanks. You're pretty much right about highways. I do have a separate working branch that has actual raised highways, but I'm still figuring out the kinks in making it look nice and joining the terrain correctly. Generating accurate entrance/exit ramps has proven to be my kryptonite but I'll get it eventually. I will give the minimap some love when I get back too-- thanks for checking it out
- wizee 23d agoWow, super cool! It works quite well, looks nice, and really covers the whole city. I'd love to build something similar for my own home city.
- jparishy 23d agoWhen you do, send it to me!
- greyhat 22d agoI tried this in Firefox and Chrome, and the bike and unicycle both only go backwards. I can steer, but I can't seem to brake or go forward.
- jparishy 22d agoWhich OS? I'll try to reproduce and get a fix into the next update