5 ms·
Max and Ultra are fantastic for the more complex problems where they shine. I use them strategically on certain classes of problems, one or the other depending
by jimmaswell 27d ago
Max and Ultra are fantastic for the more complex problems where they shine. I use them strategically on certain classes of problems, one or the other depending how parallelizable it is.
I've found it consistently amazing at game dev. It sounds like something that would be difficult for an LLM to verify and iterate on properly, but it almost feels like having a mini-Carmack inside your computer once you try it out. You can throw it at broad, sweeping optimization passes, writing 5 different styles of eyesight sensor frameworks to see what works best in the game as it is, visual scripting integration problems/extensions, etc. with fantastic results.
Also found Ultra great for "get this local LLM working as fast as possible on this odd server setup with old GPUs and AMX support, writing custom kernels/modifications to llama.cpp/sglang/etc as you go while taking notes from relevant research papers and online posts"