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Firefighters and police are quite strange examples to choose, since they both have to offer 24hr support. Surely they could benefit from sporadic sleeping and s
by everyday7732 27d ago
Firefighters and police are quite strange examples to choose, since they both have to offer 24hr support. Surely they could benefit from sporadic sleeping and shift work?
For example if they're able to have some firefighters napping at the station, whilst others keep watch for alerts, that would seem better than enforcing strict wakefulness for the whole squad so they are all tired if the call comes in at the end of a night shift?
Obviously there would have to be some communication and understanding about who stays awake and who takes a rest, but I could see it working.
- 47635274172635 27d agoThat was the low hanging fruit, after I set the stage for the real state of things. Again, we are in a competitive setup, globally, which imposes a certain gameplay. If we're not organized we're not as efficient. Or functional for that matter. You are either putrid rich and can afford to pay others to keep it together for you, or you need to do what you don't really enjoy, but must be done. As always basically. In the past we were facing famine mostly, so we had to do what we had to do. There were times for partying but we always had to do what we do not enjoy doing. It's nothing new really, it's just the way we're doing it that's different. So coming back, what would be your solution? Because you cannot simply ignore the global competition for resources and basically power. If you slack you get taken over. As in, slacking might work for a while, sure. But that will inevitably be seen somewhere, in some numbers, statistics, resources etc. Sooner or later. What do you do then? One just needs to look at some current wars footage to get a sense of how bad it can be. Also don't get me wrong, I'm all for world peace and all that. Very hard feat though, considering human nature.