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It's not really a hack. It's a hint to a static analyser, that's all.
by neilalexander 1mo ago
It's not really a hack. It's a hint to a static analyser, that's all.
- woadwarrior01 1mo agoMost languages would encode such behavior in a trait or a protocol instead of a zero-length struct field. It's type information and ought to be encoded in the type. From that perspective, I think it is a hack.
- kbolino 1mo agoThis feels like a style complaint and not one about substance. An inaccessible (because it's named _) zero-length struct field is just another kind of metadata. It also doesn't require you to pollute the method set, which would be a bigger issue. The real hack to me is that anything which simply has Lock() and Unlock() methods is considered uncopyable.
- reorder9695 1mo agoComing from Rust anyway (can't say I'm familiar with Go), nothing about having it as a trait would pollute the method set, traits don't have to have methods (e.g. pin, unpin, send, sync, etc.). Yes a zero length field can be metadata and this is a style complaint but a struct's fields are traditionally its data and the type is its metadata, I feel like it's harmful to mix these two as I at least wouldn't generally look at fields to find metadata for the struct.
- kbolino 1mo agoInterfaces in Go (the closest equivalent to traits in Rust) don't have to have methods either, but they are structurally typed. This is like "static duck typing" if you will. So an interface with no methods is implemented by every type in the language (indeed, this became such a useful pattern that the name "any" was reserved for it in Go 1.18). Marker interfaces can exist in Go, but here they are another kind of hack. They must define at least one method (which doesn't have to be public), though that method is never actually meant to be called.
- woadwarrior01 1mo agoI'm only peripherally familiar with Go. IIRC, Rust defaults to move-only structs with the option to make them copyable with the Copy trait. Swift defaults to copyable structs (like Go), but has a ~Copyable generic type constraint to make them move-only.
- rcxdude 1mo agoRust has similar zero-sized-types, probably the most 'magical' being PhantomData.
- zimpenfish 1mo ago> The real hack to me is that anything which simply has Lock() and Unlock() methods is considered uncopyable. It's a shame they made them generic, taking no arguments and returning nothing; if they'd gone for `Lock(sync.LockType)` or something like that, it would be more difficult to accidentally trigger the `noCopy` flag.
- stevecoalbear 1mo agoGo's entire schtick is being simple, eschewing language complexity in favour of letting the programmer handle it themself. Like C, but with pointer safety and garbage collection. We learned from C++ and Rust that languages can be so smart that people can't effectively use them. Go is the opposite. It's so dumb that anyone can use it, but it doesn't have some native language features you might want.
- insanitybit 1mo agoHow is this simple? It's basically a hint to `go vet` that uses a special interface pattern. I'm baffled by what some people call "simple" lol
- a2ff6eeb0 1mo agoHow much additional complexity do users need to be aware of when writing new code because of the way this was implemented? Adding new features makes the language bigger, for something that Claude tells me is used 20 times in total in the entire Go codebase.
- insanitybit 1mo agoI don't know the answer to those things, it feels like it's sort of on the one saying "This is simple" to explain why.
- a2ff6eeb0 1mo agoBecause it doesn't expand the language and force the user to learn new features, it instead puts the ugliness deep in the library where nobody needs to interact with it.
- insanitybit 1mo agoThis explicitly leverages a hidden "feature" of the language, which is how Sync impacts copying (rather unintuively). It leverages this to create an interface based on that hidden feature to create a marker that is consumed by a specific tool (not the compiler). This feels like at least two layers of special behaviors.
- Boxxed 1mo agoSoooo like a PhantomData in Rust?
- tgv 1mo agoNah... I like Go, but this is a hack. Wiktionary --not the ultimate authority, I know, but still-- defines to hack as: To make a quick code change to patch a computer program, often one that, while being effective, is inelegant or makes the program harder to maintain. I could accept having an anonymous embedding as a kind of syntax directive. So many languages have had directives bolted on later, so that wouldn't be a deal breaker. But then it should be accessible in all code and (external) code should be able to implement behavior as well.
- tgv 1mo agoI thought about it again, but you can of course use your own types in this very way. You can "test" if a struct has a certain (zero-sized, embedded) member. It's just cumbersome, and needs to be implemented through-out your code, so it's only suitable for very small "flagging" operations. It's not comparable to annotations in other languages.