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I'm scaling the wider 'outer' image using Core Graphics 'CGInterpolationQuality' to avoid blocky pixellation, then feathering the seam between the two lens outp
by sajomes 1mo ago
I'm scaling the wider 'outer' image using Core Graphics 'CGInterpolationQuality' to avoid blocky pixellation, then feathering the seam between the two lens outputs so the transition isn't jarring.
I didn't know about those Nishika stereo cameras, that looks incredible!