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Pocketbyte: Modular ESP32-S3 Pocket Computer for Games, Music, and PDA Stuff
- omrawaley 2mo agoHighly recommend checking out the YouTube overview video I published a few days ago! https://youtu.be/K3hrEtXDh0w?si=OnURRCTOfIf79xBN https://youtu.be/K3hrEtXDh0w?si=OnURRCTOfIf79xBN
- omrawaley 2mo agoThis is a project I've been working on for over a year and a half now. It's an open-source modular pocket device based on the ESP32-S3. The entire bottom half can be swapped out with different modules like a gamepad, a Blackberry-style keyboard, and even DIY modules. I wanted to build a device that would allow me to do things like play games, listen to music, and take notes without getting distracted by my phone. It's more like a PDA than a smartphone though. It can be customized in many different ways and aligns with right-to-repair, DIY, and hacking. Some of the stuff it can run are: - Retro emulation (up to SNES and Genesis) - Various game ports (Quake, Duke Nukem 3D, etc) - Celeste (PICO-8 port) - MP3 player app (it has a stereo headphone jack) - Custom indie games (made using the C library, supporting various graphics backends) - Text editor/note taking app that can sync to your computer There's some cool stuff like an App Store that allows you to download programs via Wi-Fi! Plus the "OS" is inspired by the 3DS! There are even more things I want to get it running in the future, like an SSH client so it can be used for portable admin stuff. The keyboard module will unlock a ton of possibilities. It's 90% done, currently focusing on finishing the keyboard module and finalizing the shell. Software is still WIP (will be released at V1.0.0), and schematics will be released after I build first batch of DevKits. Let me know what you think!
- eternityforest 2mo agoIt looks really cool, except the case looks like it puts mechanical force on the connectors, which aren't exactly known for reliability. Having a tie bar with a screw into each half, or even just some bosses to prevent lateral movement would be nice. The C instead of C++ or Rust SDK would be a major negative point for me, but I'm sure the more hacker minded people will love it!
- omrawaley 2mo agoThanks for the feedback! I might look into using pogo pins instead for the connector. That eliminates the pressure, but then requires a separate mechanical force to keep the parts in place. Besides the header/pins, there are also currently magnets. I went with C for the SDK because I wanted maximum compatibility/portability. You can still use C++ (I tested it, works 100% fine), and I'm currently exploring Rust bindings! https://docs.pocketbyte.co/rust https://docs.pocketbyte.co/rust
- dlcarrier 2mo agoAlso check out spring pins for battery contacts. They tend to be cheaper and more robust. Here's the general category page, in Digi-Key: https://www.digikey.com/en/products/filter/rectangular-connectors/spring-loaded/408 https://www.digikey.com/en/products/filter/rectangular-conne...
- omrawaley 2mo agoOh I think I've seen these on a couple Chinese handhelds. Currently the device uses a JST connector, but I'll definitely take a look at this. Thanks!
- dlcarrier 2mo agoI meant instead of the pogo pins, but if you do have a custom shell, then it is also a more convenient way to connect the battery, too.