5 ms·
Unity native files are still pretty much a nightmare to merge. With that said I find it's not too hard to break things up in a way that multiple people can work
by thsbrown 2mo ago
Unity native files are still pretty much a nightmare to merge. With that said I find it's not too hard to break things up in a way that multiple people can work on separate pieces of the game so the actual files don't need to be merged.
While plasticSCM has come a long way, I still find it a bit buggy and hard to work around. I miss the more advanced features of git.