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Realistically there isn't really any commercial value left in it though. While there were some notable unique games made with it (Titanfall 1 & 2, E.Y.E, The St
by tweetle_beetle 2mo ago
Realistically there isn't really any commercial value left in it though. While there were some notable unique games made with it (Titanfall 1 & 2, E.Y.E, The Stanley Parable, etc), these were made over a decade ago and the majority of games made with it are reworks/mods/adaptations of Half-Life related material.
https://developer.valvesoftware.com/wiki/List_of_third-party_Source_games https://developer.valvesoftware.com/wiki/List_of_third-party...
- matheusmoreira 2mo ago> there isn't really any commercial value left in it though I wonder why it never went mainstream. The Unreal engine went on to power a massive number of games. The Half-Life engines birthed a lot of mods, but wasn't used by many full games.
- throwaway27448 2mo agoUnreal won because they invested in a whole ecosystem of tools to build interactive media and the community to support it. Only unity really compares (and I'm not sure how true even that is these days).
- inigyou 2mo agoThe Source engine isn't a blank slate engine like Unity. It's more like having unlimited power and permission to mod HL2. They just give you the HL2 code and say go nuts.