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WebGPU has the issue that feature/capability-wise it is essentially 5 years behind OpenGL 4.6, which came out 8 years ago. And the other downside being that it
by m-schuetz 2mo ago
WebGPU has the issue that feature/capability-wise it is essentially 5 years behind OpenGL 4.6, which came out 8 years ago. And the other downside being that it adopted old Vulkan concepts that even Vulkan started to ditch, like render passes and static pipelines.
- pjmlp 2mo agoWithout any sort of proper debugging tools.
- coffeeaddict1 2mo agoFor beginners that's irrelevant. WebGPU has more than enough features for beginners to learn about graphics programming. Not just that, once you're used to WebGPU, going to Vulkan will be much easier than the transition from OpenGL.
- mschuetz 2mo agoI wouldnt recommend anyone going to Vulkan, though. It's pretty much the worst graphics API out there, and WebGPU is mimicking outdated Vulkan design decisions that even Vulkan is currently outphasing, like render passes and static pipelines.