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If you are trying to learn Vulkan, because you are building a game/app, I recommend to have a look at V-EZ [1]. It hasn't been updated in 8 years, but serves as
by matusnovak 2mo ago
If you are trying to learn Vulkan, because you are building a game/app, I recommend to have a look at V-EZ [1]. It hasn't been updated in 8 years, but serves as an interesting showcase of how to create a higher level abstraction layer on top of Vulkan. It has helped me a lot when building my own game engine.
Of course, there is also a well maintained high level library by Nvidia, NVRHI [2], that might be a better fit if you are looking for an off the shelf library for Vulkan (or DirectX).
[1]: https://github.com/GPUOpen-LibrariesAndSDKs/V-EZ https://github.com/GPUOpen-LibrariesAndSDKs/V-EZ
[2]: https://github.com/NVIDIA-RTX/NVRHI https://github.com/NVIDIA-RTX/NVRHI