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The most impressive thing about Blender is how it feels like early 2000s-era creative software. And I mean that in a good way (blender was actually awful back t
by kdheiwns 2mo ago
The most impressive thing about Blender is how it feels like early 2000s-era creative software. And I mean that in a good way (blender was actually awful back then, but it's great now)
It opens instantly on my computer. It's fast. It's lightweight to the point my fans don't even spin up no matter what I do. It's customizable. It does everything I want to do and it never gets in the way of me trying to do my job. Meanwhile Photoshop these days randomly shows fucking popups about features and begs me to use its cloud scam, it's slower than it was 20 years ago without offering significantly better features, and the UI has somehow gotten worse when it was fine before. Blender does everything right. All I want is someone to take Blender's design philosophy and make a 2D image editor for desktop. Or hell, everything. I'm sick of bloat and BS in every damn app these days.
- dominick-cc 2mo agoI have an older version of affinity photo that feels like this, but the new ones use cloud features I don't want so I don't upgrade
- BostonFern 2mo agoIt’s not open-source, but I enjoy using Affinity, especially the updated version after it was acquired by Canva.
- pilgrim0 2mo agoBlender does open in a blink, it is scary how good it is. I share the exact same perception as yourself. In comparison, sometimes I need to use Fusion 360, and its performance is abysmal. I wish I could do parametric design in blender
- tjoff 2mo agoCAD Sketcher add-on adds parametric design to blender. Haven't used it but probably not ready for real use.. https://www.youtube.com/watch?v=92QmjS-xDaI https://www.youtube.com/watch?v=92QmjS-xDaI https://hlorus.github.io/CAD_Sketcher/ https://hlorus.github.io/CAD_Sketcher/ Though people are so eager to be locked into Fusion 360 I will never understand. Especially when Freecad is so much better than it used to be.
- tredre3 2mo agoCAD Sketcher for blender is definitely not ready to be used in a real capacity and it's been almost 5 years I think, so I don't have high hopes. I will keep trying it every now and then, however, because I really want this product. > Though people are so eager to be locked into Fusion 360 I will never understand. Especially when Freecad is so much better than it used to be. Because Fusion 360 is that much better than even the latest Freecad? Just because Freecad sucks less nowadays doesn't mean that Fusion 360 isn't simply a better product... Freecad 1.0 was too little too late. The only way it could gain traction in the hobby market is if Fusion 360 pulls the plug on its free version (again). And I say all this as a Freecad user.
- tjoff 2mo agoNot saying that Fusion 360 isn't a better product. But being at the mercy of autodesk to even be able to open old projects just sounds asinine to me. And also such a deliberate ploy to try and undercut competition, which sadly has been working unreasonable well. Even after onshape shafted everyone which should have highlighted the obvious risks.
- hgoel 2mo agoI have played with CAD Sketcher, it's usable, but yes, not really good enough for serious use. Doesn't quite match up to FreeCAD after the significant improvements that has had over the past couple of years.
- neutronicus 2mo agoReplicating Parasolid in OSS is hard
- cosmic_cheese 2mo agoIMO, Adobe suite peaked somewhere around CS1/CS2 (which ran happily on my single core 2Ghz iMac G5) and it’s been downhill ever since. A variant of CS2 that’d been feature frozen (aside from smaller technical improvements like wide gamut support) and ruthlessly optimized and bug-fixed up until present day would be vastly preferable to the trainwreck that is CC.
- -0_0- 2mo agoAs a kid with no cash but a lot of passion, I spent months cobbling together a fully working version of Photoshop 7 (pre-CS days) from various files extracted from free demo and upgrade installers. Technically did nothing illegal and ran that single version for a good 18 years across various PCs, eventually powering a large media company's output with it (in fact there's a very good chance anyone reading this will have seen some of my Photoshop work given the reach of that company). The main reason I never upgraded was that it was FAST, and until Adobe started rolling out AI features around 2020 there were almost no notable additions made to Photoshop other than new versions seemingly getting slower and arguably uglier. To this day I'll still occasionally boot up the old Photoshop 7 if I don't need to use content-aware fill, and I'll marvel at how zippy it feels.
- cosmic_cheese 2mo agoI spent a lot of time in a… not-quite-legitimate version of PS 7 too. Feels almost like a rite of passage for many of us of a certain age. And yeah, 7 was quite efficient and zippy, basically just 6 with a few new features and compatibility with newer OSes (first version to run natively on OS X for example). Ran it on a 400Mhz G3 without issue, which would be futile to even attempt with modern versions.
- mghackerlady 2mo agoI feel like a project to make an adobe CS competitor, limited in scope to those early versions like CS1 or 2, could really get off the ground. I suspect for 99% of users, things added since the CS1/CS2 days aren't really used enough that not having them becomes a dealbreaker
- robertoandred 2mo agoI wouldn’t call Blender’s UI particularly great either. The assumption that you have three mouse buttons and a separate number pad is pretty crazy.
- tredre3 2mo agoThree buttons mice have been the standard for well over 20 years. I'll give you that when blender was first released, three button mice were not common. Those assumptions are only crazy if you're an Apple user or a laptop user who uses a touchpad to 3d model.
- robertoandred 2mo agoLaptops have been outselling desktops for decades, and the idea that Apple users are some quirky tiny minority has been false for just as long. Blender’s UI just makes bad assumptions.
- bluefirebrand 2mo agoIt makes assumptions that people doing serious 3D work are not on a laptop and can afford a keyboard with a numpad. Those aren't really bad assumptions.
- robertoandred 2mo agoThey are silly assumptions, especially for an open-source project trying to gain mindshare.
- bluefirebrand 2mo agoWhat do you want them to do about it, exactly? 3D artwork is a complex activity that requires a lot of keys to have a useful keybinding setup. Some of those keys are going to be the numpad Go look at Blender's default keybinds and tell me what you would change so the numpad wasn't really necessary. If you can simplify their keybinds I'm sure they would love to see your PR.