5 ms·
This hits a very soft spot for me. My beloved Spelunky 2 has huge input lag "on Linux", which makes it unplayable for me. It's pretty much the reason I keep my
by cl3misch 2mo ago
This hits a very soft spot for me. My beloved Spelunky 2 has huge input lag "on Linux", which makes it unplayable for me. It's pretty much the reason I keep my Windows 10 install around. I could not come up with a configuration on Linux that avoids the lag.
It's extra infuriating that online sources report the game running flawlessly but seem to ignore input lag.
- cl3misch 2mo agoInspired by my own comment I looked into it again and came up with this combination in the game's "launch options", which feels much better: DXVK_CONFIG="dxgi.syncInterval = 0; dxgi.maxFrameLatency = 1; dxgi.maxFrameRate = 60" gamescope -f --immediate-flips -- %command% I didn't know about `DXVK_CONFIG` before. It's the DirectX-Vulkan translation layer with its own framebuffer and latency. I also manually disabled vsync in the game's `local.cfg` XML file. I love where "gaming on Linux" is going. But I have the feeling the hype on Youtube etc. is in part created by content creators, and doesn't faithfully represent the actual situation (surprise!).