4 ms·
Yep, agreed, streaming would be great to have. Although via pipes I think is better suited for a macOS. Since FluidAudio has to support both macOS and iOS, I th
by hamza_q_ 2mo ago
Yep, agreed, streaming would be great to have. Although via pipes I think is better suited for a macOS. Since FluidAudio has to support both macOS and iOS, I think using Swift concurrency primitives would be the better fit. That's what I did for my app (TaskGroup, actor, AsyncSequence).