11 ms·
Why 'com_maxfps 250x' uncaps Quake Live's frame rate
- eqvinox 2mo agoThe sad part: strtol(s, ..., 0) would've handled hex input automatically...
- 0-_-0 2mo agoDon't you jump the highest with com_maxfps 333 anyway? Or did Quake Live change this from Quake 3?
- hoechst 2mo agoIn Quake 3, yes. Here's a nice, short video on this: https://www.youtube.com/watch?v=he02vJvKaRs https://www.youtube.com/watch?v=he02vJvKaRs To achieve 333 fps in Quake Live, you can unlock fps with `250x` and then use an external frame limiter, setting that to 333. I haven't tested this, but I would guess that they addressed this bug in Quake Live. Tho I still would expect there to be some physics-related issues and other oddities when running the game at 1000 FPS.