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A substantial portion of software engineering -- and the fundamental jobs of a proper Product Owner and UX Designer -- is to turn "vague ideas about what we nee
by donw 2mo ago
A substantial portion of software engineering -- and the fundamental jobs of a proper Product Owner and UX Designer -- is to turn "vague ideas about what we need to do" into "this widget, on this page, it should work like this"
It's not a pipeline, it's an ongoing conversation within any functional team, but this requires buy-in from management, who is often selected for "line must go up this quarter no matter the cost" over "hey, wouldn't it be cool if this company was still a going concern in twenty years?"
- jbs789 2mo agoVariance in time horizons explains a lot of corporate behaviour. And it’s rational. We all have limited careers. I think that all makes a bit more sense as we get older. Optimising for short time horizons is not what I strive for, but explains things.