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Add real-time, peer-to-peer multiplayer to a Godot game exported to the Web with zero servers, using GenosDB (WebRTC data channels + a reactive, persistent grap
by estebanrfp 3mo ago
Add real-time, peer-to-peer multiplayer to a Godot game exported to the Web with zero servers, using GenosDB (WebRTC data channels + a reactive, persistent graph database that runs entirely in the browser). The plugin's API mirrors GenosDB, so using it teaches you the real GenosDB API.