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Thinking about this as I continue working on Logos language prepping for our 0.10.0 release, finished our copy-patch JIT that does hot-tiering and found myself
by tristenharr 3mo ago
Thinking about this as I continue working on Logos language prepping for our 0.10.0 release, finished our copy-patch JIT that does hot-tiering and found myself wondering why I was going to all the trouble to native tier with a big game of compile to Logos Lang -> JIT to either my Bytecode language or Rust for compiled -> GCC -> WASM
So I'm writing a WASM JIT, and I'm wondering why things never got to that point? Is it just beyond human comprehension? (Don't get me wrong here, I would not be writing something Jitting to WASM without AI, and maybe it's these types of projects that simply weren't feasible or something to consider pre-AI unless you were very rich and very bored.)