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WebGL Without a GPU
- yahavthehackern 3mo ago[flagged]
- actionfromafar 3mo agoChrome doesn't render WebGL. ANGLE does. Why the gap is 4×. The change: One line. The catch: You need a display Why Mesa is built from source. Proving it. That report is also the CI gate! The numbers.
- paavohtl 3mo agoIndeed, the post is rather obviously written by Claude. It's just missing a few "load-bearing"s and a "golden", so that I could have the full picture.
- Aransentin 3mo agoIt's sorely missing a few figurative usages of "quietly", too. And not to forget the "honest caveats" and "smoke tests".
- Achterlangs 3mo agoWhy would you not use a server with webgl support if that's a requirement? I feel like the moment this would become an issue you are already at an scale that would make sense.
- Kikobeats 3mo agoOur service is offered starting for free; the CPU server is much cheaper, and I wanted to see if it could be sufficient for most basic WebGL animations. The GPU tier makes sense for paid users; that will be the next blog post!