7 ms·
Do you know why? Is there just too many sprites for a modern browser to handle?
by yummies 14y ago
Do you know why? Is there just too many sprites for a modern browser to handle?
- jczhang 14y agoI think a big part of the reason is the effort needed to reverse-engineer the code and also try to not get sued by Blizz. You can follow the discussion on teamliquid in the BW forums.
- deleted 14y ago[deleted]
- DCoder 14y agoAnd the effort not to give up when your reverse-engineering efforts reveal remarkable stupidities in the original code. We all know crunch happens, but that doesn't make dealing with the resulting spaghetti any easier. (I spent several years reverse-engineering Command & Conquer RA2, I should know - that game has hacks and flukes everywhere.)