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I've become more and more curious about GA after bumping into it when learning a little 3D programming for fun. I'm looking to learn more, wondering if it would
by jdshaffer 3mo ago
I've become more and more curious about GA after bumping into it when learning a little 3D programming for fun. I'm looking to learn more, wondering if it would help my understanding of physics.
Do you have any resources (books, videos, etc.) you would recommend to someone wanting to learn?
- hamish_todd 3mo agoIf you want to learn physics from a geometric viewpoint, GA is brilliant. Here's a playlist of my stuff, which is aimed at computer graphics folks: https://youtube.com/playlist?list=PL9a8DfUJQcuA9AXqvjxYolq5-87LkVsW9 https://youtube.com/playlist?list=PL9a8DfUJQcuA9AXqvjxYolq5-... Leading up to classical mechanics, you have the sibgraphi tutorials: https://youtube.com/playlist?list=PLsSPBzvBkYjxrsTOr0KLDilkZaw7UE2Vc https://youtube.com/playlist?list=PLsSPBzvBkYjxrsTOr0KLDilkZ... (I also recommend the bivector discord if you want a community) And from there, sudgy's videos are good, and the tome "geometric algebra for physicists" packs in a huge amount of stuff.
- jdshaffer 3mo agoThank you so very much, I'll definitely check them out!