6 ms·
> [...] the only reason to use gamma encoding for digital images is because it allows us to store images more efficiently on a limited bit-length [...] It's in
by dmitshur 3mo ago
> [...] the only reason to use gamma encoding for digital images is because it allows us to store images more efficiently on a limited bit-length [...]
It's interesting how this part of the trade-off changes when using float16 for color components (as is common when HDR is involved) rather uint8.
Good timing that Safari 27 adds support for srgb-linear and display-p3-linear color spaces.
- keynha 3mo ago[dead]