11 ms·
It's still quite fun. The games industry figured out long ago that realism and fun are often diametrically opposed.
by Multiplayer 3mo ago
It's still quite fun. The games industry figured out long ago that realism and fun are often diametrically opposed.
- TylerE 3mo agoAs a rule, combat in game does not interest me.
- idiotsecant 3mo agoWow you should really demand your money back!
- TylerE 3mo agoI’m confused, is this HN or enforced groupthink?
- stackghost 3mo agoHN has always been notorious for groupthink.
- idiotsecant 3mo agoITT: complaining about free passion projects is the only way to avoid groupthink
- tinywind 3mo agoHe’s been harassing and insulting me in multiple threads for trying to learn how I can push the realism on my wind physics!
- juleiie 3mo agoHe has heart in the right place but questionable methods I guess nowadays anyone can support their skills with AI and make a game in weeks vs months so he should copy paste ur idea with his mechanics and see which one gets more popular. See who will win.
- aidenn0 3mo agoIf someone says they will bring me steak, but it tastes like ice cream, I can still be annoyed, even if I like ice cream.
- alberto-m 3mo agoDecades ago, Sid Meier's Pirates had a more realistic sailing model, which made you feel the difference between triangular and square sails, in a game where the player had a lot of other challenges to master. And Meier is a designer who always put fun and playability above realism.