7 ms·
I did that simply for arcadeyness and feel but I’m not married to it at all Giving the ship a slight constant forward moment felt nice and forgiving when testi
by tinywind 3mo ago
I did that simply for arcadeyness and feel but I’m not married to it at all
Giving the ship a slight constant forward moment felt nice and forgiving when testing, and user still has to tack back and forth to get meaningful enough speed to strafe a ship. But I’m definitely open to sliding the realism scale here
- TylerE 3mo agoI would advise not putting "real wind physics" in the headline when that is not a promise you can deliver on. There's nothing wrong with arcade, but when you advertise "real physics" people like me are going to expect, well, "real physics".
- tinywind 3mo agoHi Tyler, realism and arcade-feel doesn’t have to be a binary thing. My big effort has been finding tasteful compromises to keep a “real” feel but still simple enough to not be frustrating and put away the game. Hope this helps! https://tinywind.io/wiki/sailing#point-of-sail https://tinywind.io/wiki/sailing#point-of-sail
- TylerE 3mo agoWhen you can sail. Square rigger directly into the wind, that’s 100% arcade. You are of course free to make your game however you want, but false advertising doesn’t help anyone.
- tinywind 3mo agoActually thanks for the reminder! I’ll be adding “real wind physics” to my steam page, website header, and other marketing material. Thank you!
- TylerE 3mo agoOk, now go you’re just being obnoxious. This is childish behavior and unbecoming. I hope you enjoy the bad reviews from people who expect something and don’t get it.
- tinywind 3mo agoHi Tyler this game is in early alpha, we’re still changing physics and simulation dynamics week by week. This is not a final state. Unfortunately you’re not able to have a nuanced conversation and provide actual feedback unlike everyone else in this thread. Hope you have a good day!
- TylerE 3mo agoYou aren’t interested in having a conversation, you’re just repeating the same dismissive thing over and over again and gaslighting people over what the word "real" means.
- tinywind 3mo ago[flagged]
- TylerE 3mo agoWow, more personal insults. WHat a gem of a contributor you are.
- tinywind 3mo agoTo be clear you’ve called me childish, gaslighting, a liar, and obnoxious for trying to seek advice in a thread :) this is the gut reaction of someone who is mentally unwell, hope you seek help for yourself
- geor9e 3mo agoNeutral observer here. A reasonable reply would have been "Good point, maybe "real wind physics" wasn't the best headline" and move on with your day. Not everything has to bruise ones ego and turn into a sarcasm spiral.
- Dansvidania 3mo agoRealism and arcade are not exclusive but I also would say that the headline saying “real wind physics” is misleading. I was disappointed to see that real they are not.
- tinywind 3mo agoTotally heard, this game is still in early alpha and I’ve been updating the sailing dynamics week by week. This thread gave me a lot of valuable direction to push the realism more. Thanks for checking it out either way!
- geor9e 3mo ago"Hope this helps!" has to rank in the top 10 cortisol spiking phrases of all time.
- tinywind 3mo agoGood that was the point! I don’t engage with bad faith commenters seriously, especially when we have so many helpful comments in this thread, hope this helps!