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Akse3D – open-source 3D modelling anyone can master
- joachimhs 3mo agoI run a small makerspace for kids and teens in Norway, and we kept hitting the same wall: the 3D tools we tried were either too fiddly for a 9-year-old or locked behind installs and accounts. So I built Akse — a browser-based 3D modeller for beginners, where the path from idea to a printable STL is as short as I could make it. It's deliberately limited, but with a rather powerfull 2D Blueprint mode where you draw an outline on millimetre paper and extrude it to 3D. You build by placing and combining primitive shapes (box, cylinder, sphere, cone, pyramid, wedge, torus), set any shape to "hole" mode to cut it out of another. Everything is in real millimetres, so what's on screen matches what comes off the printer. Output is a single STL. That's most of it — no parametric constraints, no assemblies, no fillets. For teaching beginners that's intentional, not a gap. The obvious comparison is Tinkercad — same space (primitive-based, browser, education-oriented), and I'm not claiming Akse is better. The differences are that it's open source, embeddable as a Svelte component, works in Norwegian as well as English, and is even more stripped down. It mostly exists because I wanted something I could shape around how our workshop actually runs, and put in front of Norwegian-speaking kids without an account or install. Under the hood it's a Svelte 5 component using Three.js for rendering and three-bvh-csg for the boolean operations; storage goes through a small port interface so it's backend-agnostic, and the standalone version just uses localStorage. It's early (v0.1) and has rough edges. I'd really value feedback on where it trips up first-time users, since that's the entire point of the thing. Source (AGPL-3.0, with a commercial option): github.com/joachimhs/akse3d
- SecuredMarvin 3mo agoGroup transform is out of order. It does not transform the group but the elements. This leads to the suspicion that position and rotation are not transformation chains on object trees but attributes. That would be the wrong architecture. I am very sorry, but please explain. Why is this a nice looking Svelte / Three / CSG app, but the basics are wrong?
- felixyz 3mo agoSomeone built something useful and you complain that it's "nice looking"? Consider reframing your feedback.
- master-lincoln 3mo agoNo, they are complaining that a basic functionality is not working and hinting at not having the right architecture to deliver correct results in more complex scenarios.
- bethekidyouwant 3mo agobut this is clearly not meant to be onshape, its for kids who want to 3d print something. the 'hole' mode does not seem to subtract like I would expect.
- SecuredMarvin 3mo agoYes, sure. I will try to be more blunt, as I was not trying to complain about anything. I think you have invested with agreeable results, but you missed fundamentals. Adjust course to "architecture first" and I expect a great product.
- Gracana 3mo agoI think that's a lot better. "Please explain your wrongness" really had me scratching my head. Hopefully they can make improvements to the 3D architecture or find someone who can help.
- phkahler 3mo agoI have similar hopes for Solvespace - that every middle school student can pick it up and design things. We have a couple issues that keep me from recommending it too strongly though - bugs in the boolean code are IMHO the biggest blocker for kids. Any chance you could have the kids make comparisons between the two? Solvespace is completely constraint-based, so it may be a bit harder to learn but also more flexible. It's a single exe, but there is also an experimental web version: https://solvespace.com/webver.pl https://solvespace.com/webver.pl
- dofm 3mo ago> that every middle school student can pick it up and design things. The Solvespace UI is a long, long way from being the sort of UI a contemporary kid has any kind of comfort with, I'm afraid, and will be obtuse even to teachers (many of whom, with subjects that concern technology, do not have time to develop expertise in an obtuse UI and may indeed only be confident they understand the meaning of all the lessons they are teaching and not much more). I don't think bugs in your booleans are your biggest problem at all. I think Tinkercad has weaknesses as a classic CAD package, and there are things I would like to see done better, but as a package to teach younger people how core concepts in 3D modelling (rather than the ontologies of bRep) actually work, it is the standard you are working against.
- phkahler 3mo ago>> The Solvespace UI is a long, long way from being the sort of UI a contemporary kid has any kind of comfort with... Respectfully, I disagree. Even adults have used the word "fun" to describe using solvespace. But I don't actually have feedback from kids, hence the question to OP.
- dofm 3mo agoDon't get me wrong, I think Solvespace is really important and I am glad you are keeping it ticking over, but it is the least fun UI I have ever encountered, I'm afraid (kind of obtuse on a trackpad too) Not saying any of this is easy — Shapr3D on an iPad, expensive and marketed on its extraordinary usability, is just utterly perplexing!
- kennywinker 3mo ago> That's most of it — no parametric constraints, no assemblies, no fillets. For teaching beginners that's intentional, not a gap. Fillets seems like an omission. For 3d printing, fillets are pretty important for getting good results. Every other limitation makes sense to me, tho it’d be cool to see parametric constraints eventually, if you could find a way to add them without confusing beginners. Thanks for making this! I will be recommending it over tinkercad going forward!
- lucasoshiro 3mo agoReally nice! Do you have plans to release it for desktop (maybe using Electron)? One of my main complains about tools like Tinkercad is that they are browser-based, and it's easier/faster to have everything local. That's one of the reasons that I moved to OpenSCAD
- prmoustache 3mo agoBrowser based is not opposite to being local. Given it is open source I guess you can self-host locally on your computer.
- lucasoshiro 3mo ago> Browser based is not opposite to being local Technically no, but in that sense everything cloud-based is local in some machine. I wouldn't consider it "local" if I need to run a web server (!), "upload" if I want to open file or "download" to save it locally. This is client-server approach where both my machine acts as both client and server.
- jonatron 3mo agoClicking "Try Aske for free" takes you straight to it, no sign up! I usually avoid clicking these buttons because they usually take you to a sign up form.
- thenthenthen 3mo agoYeah, i was also confused and made me scroll down searching for the ‘real’ try for free option lol
- danbruc 3mo agoBug report. In blueprint the selection rectangle does not align with the mouse cursor except at the origin.
- WillAdams 3mo agoNice! I use BlockSCAD a lot --- maybe an option for more math-oriented students? Some quick testing: I really wish the dimension objects around the editable dimensions were draggable (the "nudges" (up/down spin arrows) are nice). I couldn't get "Hole" to function as I expected (assumed it would remove itself from all other objects). No panning of the 3D view?
- serf 3mo agoit's a valid idea to try to make an 'easy' modeling/cad system -- the problem is that every such version of software that takes on that challenge makes the suite near useless or incredibly hard to use/clunky for experts. glaring holes, omitted features, zero render or post-process support, poor drawing/print support, etc. i'm convinced this will always be the case and that the right approach, if there is one, is to take an industrial grade cad/modeling suite and attach a guided 'novice' interface onto it rather than making a novice-based cad system from scratch. I haven't seen an example of that, either -- but it feels like an easier approach.
- desdenova 3mo agoThis is closer to an open Sketchup than a Blender. I think they fill different niches.
- thenthenthen 3mo agoAgree, this is very much needed.. is there a repo? Would love to add fillets at some point
- dofm 3mo agoMuch closer to Tinkercad in operation (negative solids etc.)
- zuzululu 3mo agoI didn't get that impression it was trying to be anything other than a beginner friendly tool, did you ? Why can't we have both ?
- btown 3mo agoThe problem, of course, is the moment you have some aspect of the model not representable by the basic primitives - do you make it impossible to switch back to the beginner interface? I'm reminded of the concept of "ejecting" from e.g. Create React App a few years back - the idea was that if your beginner-friendly interface is actually built on the same underlying engine (in this case bundler and deployment assumptions) you can have full fidelity when you need customization, albeit with a one-way transition. In the JS world things moved more towards build systems where beginner-friendly-DX and full-configurability could coexist. I'm not sure that CAD has the same dynamic. Perhaps something like nested layers could work: you can use a complex model as a layer, but only opaquely, and build things around it with solids-and-holes; you can then lift that to itself a complex model, do things with professional CAD, and then treat the result itself as an opaque complex model if you switch back? That gets complicated fast.
- bethekidyouwant 3mo agois there a modifier to move an object on the Z axis? the draw a shape is neat, would like to be able to create straight lines.
- stiray 3mo agoWas preparing a rant about CAD solutions being free as long as people didnt get hooked and then closed behind paywall with ever increasing price. Then I see that I can self host it. This is interesting novelty. But there were so many bad apples in CAD area, that I will stick with FreeCAD and after 20 years, if this will evolve and prove it is just not another scam, happily give it a try.
- darksim905 3mo agoBad apples?
- contingencies 3mo agoMany major companies switched local forever-licensing to monthly SaaS payments. Others which looked promising (SketchUp) were effectively sold/abandoned.
- luccabiagi 3mo agoI'm trying to keep having faith in Chilli 3d because of that
- kennywinker 3mo agoI think this is a free alternative to tinkercad, not to freecad. Tinkercad is a lot of people’s first cad program, so now instead of putting them on a path towards autodesk products, this could put them on a path towards freecad
- palmblock_dev 3mo ago[flagged]
- Towaway69 3mo agoDoes this work with quest headsets? Are there “simple” tooling for doing 3D sculpting using quests? Any recommendations?
- majorchord 3mo agoNow if only they could master a name everyone can pronounce.
- krapp 3mo agoI've probably heard half a dozen pronunciations of "Godot" at this point, it's fine.
- kleiba2 3mo agoOT, but from a web design perspective, this site is a good example of a design pattern I really disapprove of: I go to the site, start scrolling down a bit, not reading everything in great detail, but trying to get a feel for it. But then when I get to the bottom, I feel like what I saw did not really satisfy me - but hey! Look! There's a menu at the top with promising sounding entries! And then I click on something and instead of getting something new, it just scrolls the page... so, I've already seen everything. That feels like a big disappointment every time.
- jopsen 3mo agoThis is really cool, like tinkercad, but like tinkercad it desperately needs fillets. Ideally also ability to drag faces like plasticity.