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Still plugging away at Breaka Club, where kids take photos of their hand drawn art and build games using it. Starts out as no-code, photograph an AprilTag and i
by Benjamin_Dobell 3mo ago
Still plugging away at Breaka Club, where kids take photos of their hand drawn art and build games using it. Starts out as no-code, photograph an AprilTag and it imbues the image with functionality.
https://breaka.club/blog/why-were-building-clubs-for-kids https://breaka.club/blog/why-were-building-clubs-for-kids
We also teach kids visual scripting in Overcooked 2!, allowing kids to code their way through the levels of an existing much beloved game:
https://youtu.be/ITWSL5lTLig https://youtu.be/ITWSL5lTLig
I'm running an in school pilot this week (Lunch time school club).
The tech stack for the main product is honestly pretty intense at this point with full multiplayer support, offline play, transitioning from client authoritative to joining a remote server. Built atop GodotJS, TypeScript bindings for Godot, which I maintain. Huge monorepo with over a million lines (yes, I'm aware that's NOT a good thing), and GodotJS itself is not included in that.
- ccvannorman 3mo agoThis is cool. Sent you a connection request on LinkedIn :)
- paulhebert 3mo agoThis is super cool! Nice work!
- m00dy 3mo agosuper nice!