7 ms·
Laservex: HTML5 Laser Puzzle Game
- braum 14y agointeresting especially in HTML but the black lines (mirrors) need to be able to MOVE as well as adjust the length. Maybe I missed it but the only way to move a mirror is to walk it one edge at a time.
- mavlee 14y agoYou can move by dragging either end of the mirror. It's not entirely obvious, maybe an easier way to move the mirror would be helpful.
- anigbrowl 14y agoYes, this is painful as is. Also, when I complete a level the entire frame shifts about 10 pixels to the left as the save button appears. Nice concept though.
- byronknoll 14y agoThe left shift is probably due to the scroll bar appearing (since the save button makes the page slightly longer).
- deleted 14y ago[deleted]
- h_o 14y agoReally interesting game! I love the concept. It's simple, yet challenging. I am finding it quite hard, which is good. I couldn't figure out level 5, and here is my level six at the moment http://i.imgur.com/vvZOX.png http://i.imgur.com/vvZOX.png bit of tweaking and I'll have it
- kurlberg 14y agoI don't know if you want a hint, but... If you do it the right way, no tweaking is needed at all. (The puzzle can be viewed as a very nice illustration of ergodic trajectories.)
- dexter313 14y agoinfinite power! http://imgur.com/AbvXE http://imgur.com/AbvXE
- byronknoll 14y agoIn case people are curious, the reflection limit per laser is currently set to 500 to avoid infinite loops.
- ivan_ah 14y agoThis is very cool. I would be interested in collaborating with you to add some more physics: refraction (laser passing through slabs of glass) and curved surfaces (parabolic mirrors and lenses using the thin-lens approximation). This would be the coolest way to learn about ray-optics.
- byronknoll 14y agoNice ideas! I have a small list of higher priority features to add first, but I am adding these to my queue: - refraction polygons - concave/convex lenses - concave/convex mirrors I think the easiest way to add these would be to just make them fixed objects in the level (so the only drag-able items would still be the straight mirrors).
- so898 14y agoI have to say, the game is cool, and it works fine with my Palemoon(Lots of HTML5 games do not work well with this browser).
- mannjani 14y agoMy count of favorite HTML5 games moves up to 3. First Subbania then Buildy and now this one. You should probably add more physics as @ivan_ah said.
- pigboy 14y agoI love this, but I would like to be able to return to my solved puzzles after I've done them (assumed that's what the "Save" button did). Quite happy to finally get level 11 done.