17 ms·
Articles like this always make me wonder "there could be something interesting about this", but they always assume I know more math (or something) than I do. D
by jhartikainen 4mo ago
Articles like this always make me wonder "there could be something interesting about this", but they always assume I know more math (or something) than I do.
Does anyone write about these kinds of topics in a more approachable manner, or is the math just so inherent to this, that I need to learn that first? (And if so, what do I need to read to learn that?)
- epolanski 4mo agoMost of the functional programming-related math is very simple, especially when framing it/contextualizing it to programming (e.g. using data types instead of sets, interfaces instead of "algebras", etc). There's two minor gotchas: - functional programming's math is mostly rooted in algebra and category theory, whereas most math education from elementary through university focuses on analysis and calculus - it is still math after all, and you're required to go step-by-step building definitions in a mathematical fashion. If you want to understand what a monad is, you need to understand what a functor is. To understand what a functor is, you need to understand what a type constructor (such as Array, List, Record or Option) and a map function are. If you're interested, I have a (now archived) repository that explains the fundamentals of functional programming through TypeScript and fp-ts library, and it does so in a very strict mathematical, but very approachable regardless of education, fashion. You could check the magma and semigroup paragraphs, they are short, to get a taste of it. Obviously, it's math, so you're expected to learn those definitions (albeit they are very simple to understand and easy to remember) and practice it a bit by thinking/implementing a handful of magmas and semigroups, then moving on to concepts that build upon those (monoid, ordering, functor, etc) by adding more constraints. It's not read and move to the next chapter. https://github.com/enricopolanski/functional-programming https://github.com/enricopolanski/functional-programming
- ekidd 4mo agoI want to underline that fact that this stuff is not "read and move to the next chapter." A lot of this kind of "machinery" in functional programming and category theory turns out to be essentially extremely abstract "superclasses" or "traits". In fact, many of them are too abstract to actually be defined in most programming languages. So they may appear as "design patterns" rather than actual definitions, if the language isn't quite expressive enough. So to understand these ideas, you have to ask the questions: 1. Why this abstraction, and not a slightly different one? 2. What are some concrete examples of this abstraction? (Usually this feels like, "So, huh, familiar things X, Y and Z are all the same, viewed from this particular angle.") 3. What almost fits this abstraction, but not quite? And why? 4. Now that I see this pattern includes a whole bunch of interesting things, can I do anything useful with that? A good example of (2) is realizing that futures, Rust's Result and Option, and Python's list/stream/etc compressions are almost the same thing, from a certain angle. But it takes a while to collect all the related examples and to work through the connections carefully. The common patterns are usually really simple once you finally see them, which is part of the problem. They patterns are so abstract and cover so many things that it takes a while to work through the implications, and to decide if something is genuinely useful. Some very simple and widespread patterns will turn out to be boring, because they don't correspond to any problems you've ever seen.
- crote 4mo agoThe main issue I kept running into with Haskell is that the machinery feels haphazardly implemented. Sure, the concept of a monoid makes sense, but (at least a few years ago) why isn't a Haskell monoid defined as an extension of a semigroup? And even these days: where's magma? What makes monads special enough to warrant its own first-class syntax and dozens of predefined instances, while dealing with a Sum or Product monoid feels like an afterthought? If functors are as basic and fundamental as they seem, why do they get an awkward "fmap" - with most standard types re-exporting it as plain "map"? Programming in Haskell felt like I was dealing with a random collection of category theory concepts thrown together in a weekend, rather than a mature and well-designed programming language. I have no doubt that there's some very solid reasoning behind it all, but the Haskell documentation does an awful job answering the questions you stated. And let's not even mention giving them programmer-friendly names rather than something a German mathematician chose 150 years ago...
- internet_points 4mo ago> thrown together in a weekend, rather than a mature The fact that it wasn't thrown together in a weekend is the reason why we have both map and fmap, and why monoid wasn't originally an extension of semigroup (it is now). Haskell started out without that, then later added fmap and semigroup. In any case, those are not real concerns when programming with Haskell. The actual concerns are more like "why do I have to wait for all this lens dependency stuff to compile just to fetch an url" or "why does the language server need so much ram"
- crote 4mo ago> In any case, those are not real concerns when programming with Haskell. They were my concerns when learning Haskell - and I was following graduate-level courses at a university which contributes rather heavily to the Haskell ecosystem. They might not apply to you, but that doesn't mean they aren't real. My limit was seeing a HTTP server being praised over and over again for it's wonderful type-safe API, trying to use it, and a few weeks in discovering that a very basic HTTP feature was considered an "open research question" and "would probably require a full redesign". Having poor compile time and consuming a crazy amount of memory was indeed also quite an annoyance. Having an entire ecosystem seemingly more concerned about writing theses about type theory than with building usable libraries? That was a dealbreaker. Haskell is a great tool for programming language research, and I can't wait to see what kind of crazy things they'll end up doing with dependent typing. Unfortunately in my experience this also seems to make it into a rather poor choice for actual programming in a non-research environment. I don't hate or dislike Haskell. If anything, I'm disappointed in it. I really want to love it and use it for everything, but it's just... not there yet.
- t0asterb0t 4mo agoThe author has a series of blog posts introducing category theory to programmers: https://bartoszmilewski.com/2014/10/28/category-theory-for-programmers-the-preface/ https://bartoszmilewski.com/2014/10/28/category-theory-for-p... I'll admit to only having read the first few chapters, but it came across as an approachable intro to the math.
- seanhunter 4mo agoHe has also done a youtube series on category theory for programmers [1]. I have personally been using a book recommended by someone here called "Conceptual Mathematics"[2] and have been finding it great so far in the sense that it only relies on high-school level maths concepts while introducing the categorical concepts in contexts where you can see the value of the approach [3]. It is really an interesting set of ideas and as soon as you start using it, some things start to change in how you approach problems. Just today in fact I was working on something and thought to myself "I need the opposite of a forgetful functor - I wonder what that is?" (turns out it's the "free group functor"). But because I knew about the existence of the concept it helped turn what would otherwise have been a maths problem that I would have really struggled with into something that was conceptually easy for me to deal with. I essentially could use the category theory to turn a problem that was hard to think about into something easy to think about (and also to show that this was valid) and then I could solve the problem in a conventional way. [1] https://www.youtube.com/watch?v=I8LbkfSSR58&list=PLbgaMIhjbmEnaH_LTkxLI7FMa2HsnawM_ https://www.youtube.com/watch?v=I8LbkfSSR58&list=PLbgaMIhjbm... [2] https://www.cambridge.org/highereducation/books/conceptual-mathematics/00772F4CC3D4268200C5EC86B39D415A#overview https://www.cambridge.org/highereducation/books/conceptual-m... [3] As opposed to say Emily Riehl's "Category Theory in Context" https://math.jhu.edu/~eriehl/161/context.pdf https://math.jhu.edu/~eriehl/161/context.pdf where the maths required to even get started with the examples in the intro is graduate level. To get a sense, this is literally the first sentence of the first chapter: "A group extension of an abelian group H by an abelian group G consists of a group E together with an inclusion of G ↪→ E as a normal subgroup and a surjective homomorphism E ->> H that displays H as the quotient group E/G. " It's pretty full on.
- deterministic 4mo ago> there could be something interesting about this I thought so too, spend a bit of time getting deeply into it, and then realised that nope it really isn't that interesting if all you care about is writing good software. There are people in the Haskell community who is really into math and how it can be mapped to Haskell. And hey that's all good and fine but there are much better things to study if what you focus on is writing good software. I would (for example) recommend learning LEAN. It is mind blowingly good for your brain and will make you a better software developer.