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> Whatever you’re shipping to a phone isn’t for professionals anyway. That's a bold statement. I hate developing for iPhone, but I don't have a choice because
by MrZander 5mo ago
> Whatever you’re shipping to a phone isn’t for professionals anyway.
That's a bold statement.
I hate developing for iPhone, but I don't have a choice because 85% of the users of our B2B app are on iOS.
- Marsymars 5mo ago> I hate developing for iPhone, but I don't have a choice because 85% of the users of our B2B app are on iOS. I mean, you could outsource the mobile app building. My company does basically our entire B2B stack and infrastructure in-house except for the mobile apps.
- NetMageSCW 4mo agoThat just indicates you don’t really care about your customers mobile experience and they will notice eventually.
- Marsymars 4mo agoMaybe, but we pay notably more to outsource than we were previously paying for in-house dev; it works better at our scale - our client apps probably merit like 1 FTE developer, and it's easier to get appropriate expertise for mobile app development from a third party that specializes in that rather than trying to maintain it in-house, or by spreading the pain of Apple provisioning profiles and app store review, etc. among a team of non-mobile devs.
- Velocifyer 4mo agoHave you tried using a web app? A well made PWA app can work well, and most iPhone users don't care about memory or lag.